OCR Text |
Show Corner Clausen! Never Never Land Yields Moral For Johnny's Sand Box Game Ed Note: The characters in this fairy tale are purely fictional and could never exist ex-ist in the real world. Charles Pen-in Clausen Once upon a time in Never Never Land (would you believe Zion?) there was a boy named Johnny G. who was the head kiddie in a giant sand box. Johnny was a very good boy who didn't bother people by making decisions or thinking very often. With Johnny was a group of sixteen other little boys and girls and together Johnny and the group made sure that life went just the way mommy and daddy (Mr. and Mrs. Regent) wanted them to. Then toward the end of Johnny's John-ny's reign as king of the sandbox sand-box a strange thing happened. Johnny stepped out and made a decision. Johnny wanted to take some money away from some, of the hop scotch players in a part of the sandbox called the Fieldhouse and give it to the little children who ran the puppet show. No one really cared whether he had done the right thing or not because they were so happy and surprised that Johnny had thought it out all by himself. Everyone was happy, that is, except mean old Principal Fletch. Mean old Principal Fletch had a lot of problems. Since he didn't use the thought process pro-cess very often himself, he hated hat-ed to see the kiddies of the sandbox do it. There was a blackboard called the Crony, run by a boy named Paulie T. and the people that wrote on that blackboard used to think all the time. This bothered mean old Principal Fletch so much that he called the blackboard black-board his "biggest single problem." prob-lem." When Johnny started making decisions all by himself Principal Prin-cipal Fletch really had a fit. Mean old Fletch had made promises to some of the people in the hop scotch department and whether the money decision deci-sion was right or wring didn't really matter. Fletch thought first of his friends in the hop scotch department who are , always more important to mean old Fletch than the kiddies in the sandbox. Mean old Principal Fletch and Johnny G. got together with a committee of kids who were supposed to decide how money was to be spent in the sandbox, Johnny G. had the most kiddies behind him but Fletch said, "You do it my way or I'll go tell mommy and daddy dad-dy and they will take the money mon-ey away from you." Then it didn't matter at all who was right. This is an adult fairy tale and it has a realistic if not happy ending. When nasty Fletch stopped Johnny G. the way he did it affected Johnny's mind. The damage appeared when Johnny had to decide about rules to be used in selection selec-tion of the new sixteen to go along with the new sandbox king. He waited until the campaign cam-paign was about half over and supported those members of the old sixteen that wanted to let more kiddies into the race. Poor Johnny was in such bad shape that he couldn't remem-berber remem-berber that many of the kiddies kid-dies that cared who was chosen cho-sen have already listened to the other kiddies who decided they wanted to be on the new sixteen months before. He even forgot about the reason over which the other kiddies had to decide early which was to have only those who are really interested in being on the sixteen. six-teen. At least poor Johnny won't be king much longer. Moral: Kiddies who mess around with mean old Fletch in the sand box get flushed. |